LCOV - code coverage report
Current view: top level - src/sched - coroutine_frame_pool.cpp (source / functions) Coverage Total Hit
Test: HPActor Coverage Lines: 100.0 % 38 38
Test Date: 2026-05-20 02:24:49 Functions: 100.0 % 4 4
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: - 0 0

             Branch data     Line data    Source code
       1                 :             : // Copyright 2026 HPActor Contributors
       2                 :             : //
       3                 :             : // Licensed under the Apache License, Version 2.0 (the "License");
       4                 :             : // you may not use this file except in compliance with the License.
       5                 :             : // You may obtain a copy of the License at
       6                 :             : //
       7                 :             : //     http://www.apache.org/licenses/LICENSE-2.0
       8                 :             : //
       9                 :             : // Unless required by applicable law or agreed to in writing, software
      10                 :             : // distributed under the License is distributed on an "AS IS" BASIS,
      11                 :             : // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
      12                 :             : // See the License for the specific language governing permissions and
      13                 :             : // limitations under the License.
      14                 :             : 
      15                 :             : #include <hpactor/sched/coroutine_frame_pool.hpp>
      16                 :             : 
      17                 :             : namespace hpactor::sched {
      18                 :             : 
      19                 :          11 : CoroutineFramePool::CoroutineFramePool(size_t num_frames, size_t stack_size)
      20                 :          22 :     : frames_(num_frames), stack_size_(stack_size) {
      21                 :             :     // Pre-allocate all stacks and build the free list
      22                 :          11 :     stacks_.reserve(num_frames);
      23                 :             : 
      24                 :          60 :     for (size_t i = 0; i < num_frames; ++i) {
      25                 :             :         // Allocate stack memory
      26                 :          49 :         auto* stack = new std::byte[stack_size];
      27                 :          49 :         stacks_.emplace_back(stack);
      28                 :             : 
      29                 :             :         // Initialize frame
      30                 :          49 :         frames_[i].stack_ptr = stack;
      31                 :          49 :         frames_[i].stack_size = stack_size;
      32                 :          49 :         frames_[i].in_use = false;
      33                 :             : 
      34                 :             :         // Push onto free stack with frame index
      35                 :          49 :         auto* node = reinterpret_cast<FreeNode*>(stack);
      36                 :          49 :         node->next = free_stack_.load(std::memory_order_relaxed);
      37                 :          49 :         node->index = i;
      38                 :          49 :         free_stack_.store(node, std::memory_order_release);
      39                 :             :     }
      40                 :             : 
      41                 :          11 :     free_count_.store(num_frames, std::memory_order_release);
      42                 :          11 : }
      43                 :             : 
      44                 :          11 : CoroutineFramePool::~CoroutineFramePool() = default;
      45                 :             : 
      46                 :          46 : CoroutineFramePool::Frame* CoroutineFramePool::acquire() {
      47                 :             :     // Pop from free stack
      48                 :          46 :     FreeNode* node = free_stack_.load(std::memory_order_acquire);
      49                 :          46 :     while (node != nullptr) {
      50                 :          45 :         FreeNode* next = node->next;
      51                 :          45 :         if (free_stack_.compare_exchange_weak(node, next, std::memory_order_acq_rel,
      52                 :             :                                               std::memory_order_acquire)) {
      53                 :          45 :             free_count_.fetch_sub(1, std::memory_order_release);
      54                 :             : 
      55                 :             :             // Retrieve frame directly from stored index
      56                 :          45 :             size_t index = node->index;
      57                 :          45 :             Frame* frame = &frames_[index];
      58                 :          45 :             frame->in_use = true;
      59                 :          45 :             return frame;
      60                 :             :         }
      61                 :             :         // CAS failed, node was updated, retry
      62                 :             :     }
      63                 :           1 :     return nullptr; // Pool exhausted
      64                 :             : }
      65                 :             : 
      66                 :          47 : void CoroutineFramePool::release(Frame* frame) {
      67                 :          47 :     if (!frame || !frame->in_use) {
      68                 :           2 :         return;
      69                 :             :     }
      70                 :             : 
      71                 :          45 :     frame->in_use = false;
      72                 :             : 
      73                 :             :     // Push onto free stack (restore index first, since the stack region may
      74                 :             :     // have been written to)
      75                 :          45 :     size_t index = static_cast<size_t>(frame - frames_.data());
      76                 :          45 :     auto* node = reinterpret_cast<FreeNode*>(frame->stack_ptr);
      77                 :          45 :     node->index = index;
      78                 :          45 :     FreeNode* current = free_stack_.load(std::memory_order_acquire);
      79                 :             :     do {
      80                 :          45 :         node->next = current;
      81                 :          45 :     } while (!free_stack_.compare_exchange_weak(
      82                 :             :         current, node, std::memory_order_acq_rel, std::memory_order_acquire));
      83                 :             : 
      84                 :          45 :     free_count_.fetch_add(1, std::memory_order_release);
      85                 :             : }
      86                 :             : 
      87                 :             : } // namespace hpactor::sched
        

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